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KakaoTalk - Scenario Steps

Updated at July 16th, 2025

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Table of Contents

First Conversation Following conversations Unexpected text Message with menu Message with buttons from variables Message only

Here's a list of all the available steps in the Bot Editor for sending various message formats to your customers via the KakaoTalk channel.

 

First Conversation

This steps serves as the primary entry point to your KakaoTalk account. It is triggered when a customer sends their first message, making it to an ideal place for your bot to deliver a warm welcome.

For each subsequent conversation after the first one that triggered the "First Conversation" step, the "Subsequent Conversations" step will be triggered: so it's just as important to write a good welcome message in this case!

 

Following conversations

This step dictates your bot's behavior for subsequent conversations with a customer, distinguishing them from their very first interaction on the channel. It triggers when a customer, who has a prior conversation history recorded within Alcmeon, sends a new message (in the Alcmeon sense) that initiates a new conversation thread.

Note: If all of a customer's previous messages have been "anonymized" (for GDPR compliance, for example), this "Following Conversations" step will also trigger if that customer sends a new message.

 

Unexpected text

This step is designed to intercept messages typed by a customer in the middle of the decision tree, when a bot was expecting them to click a button instead. It triggers when ALL of the following conditions are met:

  • The customer has sent a message.
  • This message is not a click on a button or on another scenario element; it is a text typed by the customer.
  • In the same conversation as this message from the customer, there is a message immediately preceding this customer message which is a message sent by the bot as part of this specific scenario.
  • That preceding bot message does not have a "free message entry" or "default response" output. If it did, the scenario would follow that designated path, which takes precedence over "Unexpected Text."

 

Message with menu

This step allows you to send a text message accompanied by a series of "quick replies." These are interactive buttons that customers can click. Once a customer clicks a button, the entire set of quick replies disappears. The label of the clicked button becomes the message effectively "sent" by the customer.

Within the Alcmeon bot editor, you can connect each button to a different step, allowing the scenario to branch dynamically based on the customer's choice.

The text message sent can also support various media elements, including emojis, images, videos, audio files, or other attachments.

 

Message with buttons from variables

It allows to dynamically generate quick-reply buttons without knowing their labels in advance but only basing on the values defined in a scenario variable.

In other words, it will generate a list of label to be used as button labels. There will be as many labels as elements in value of variable.

Example:

You have a variable in the scenario ‘sports_info' which is a list of sports with some properties

sports: \[{“name”: “football”, “type”: “team”}, {“name”: “running”, “type”: “single”}\]

You want to show 2 buttons with the name of each sport so that a user can select its favorite.

The configuration for the box would be:

Input list → sports (the variable containing the list of sports)

Jinja2 template → {{[item.name](http://item.name)}} (this will take the name property for each element of the list)

Selected index → index_button (a variable named at your choice which allows to save the index of the button clicked)

 

Message only

This step simply sends a text message to the customer.

This step must always be connected to a subsequent step. Otherwise, the bot conversation will abruptly end for the customer at this point.

 

script messaging

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